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Diffstat (limited to 'games-board/gmchess/files/gmchess-0.29.6-gentoo.patch')
-rw-r--r--games-board/gmchess/files/gmchess-0.29.6-gentoo.patch46
1 files changed, 46 insertions, 0 deletions
diff --git a/games-board/gmchess/files/gmchess-0.29.6-gentoo.patch b/games-board/gmchess/files/gmchess-0.29.6-gentoo.patch
new file mode 100644
index 000000000000..0952cda306b1
--- /dev/null
+++ b/games-board/gmchess/files/gmchess-0.29.6-gentoo.patch
@@ -0,0 +1,46 @@
+diff -ru gmchess-0.29.6.orig/configure.in gmchess-0.29.6/configure.in
+--- gmchess-0.29.6.orig/configure.in 2011-11-28 07:22:56.000000000 -0500
++++ gmchess-0.29.6/configure.in 2013-05-13 21:30:38.103817044 -0400
+@@ -4,7 +4,7 @@
+ AC_PREREQ([2.63])
+ AC_INIT(gmchess, 0.29.6, lerosua@gmail.com)
+ AC_CONFIG_SRCDIR([src/Pgnfile.cc])
+-AM_CONFIG_HEADER([config.h])
++AC_CONFIG_HEADERS([config.h])
+ AM_INIT_AUTOMAKE(gmchess,0.29.6)
+
+
+diff -ru gmchess-0.29.6.orig/data/gmchess.desktop.in gmchess-0.29.6/data/gmchess.desktop.in
+--- gmchess-0.29.6.orig/data/gmchess.desktop.in 2009-09-07 08:08:47.000000000 -0400
++++ gmchess-0.29.6/data/gmchess.desktop.in 2013-05-13 21:30:19.444462390 -0400
+@@ -1,4 +1,3 @@
+-
+ [Desktop Entry]
+ Name=Chinese chess
+ Name[zh_CN]=天书棋谈
+@@ -10,4 +9,3 @@
+ Type=Application
+ Categories=GNOME;GTK;Game;BoardGame;
+ StartupNotify=true
+-Encoding=UTF-8
+diff -ru gmchess-0.29.6.orig/src/engine/eleeye.cpp gmchess-0.29.6/src/engine/eleeye.cpp
+--- gmchess-0.29.6.orig/src/engine/eleeye.cpp 2011-10-26 08:01:39.000000000 -0400
++++ gmchess-0.29.6/src/engine/eleeye.cpp 2013-05-13 21:30:19.445462355 -0400
+@@ -35,7 +35,7 @@
+ #elif __linux__
+ #include <dlfcn.h>
+ #define WINAPI
+- const char *const cszLibEvalFile = "../lib/libeval.so.0";
++ const char *const cszLibEvalFile = "GAMES_LIBDIR/libeval.so.0";
+ #elif __APPLE__
+ #include <dlfcn.h>
+ const char *const cszLibEvalFile = "/usr/local/lib/libeval.0.dylib";
+@@ -125,7 +125,7 @@
+ if (BootLine() != UCCI_COMM_UCCI) {
+ return 0;
+ }
+- LocatePath(Search.szBookFile, "../share/gmchess/book.dat");
++ LocatePath(Search.szBookFile, "GAMES_DATADIR/book.dat");
+ //LocatePath(Search.szBookFile, "book.dat");
+ LocatePath(szLibEvalFile, cszLibEvalFile);
+ hModule = LoadEvalApi(szLibEvalFile);