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* dev-games/freecell-solver: Stabilize 6.8.0 x86, #893300Arthur Zamarin2023-02-251-1/+1
* dev-games/freecell-solver: Stabilize 6.8.0 amd64, #893300Arthur Zamarin2023-02-251-1/+1
* dev-games/godot: drop 4.0_rc3, 4.0_rc4Ionen Wolkens2023-02-252-468/+0
* dev-games/godot: add 4.0_rc5Ionen Wolkens2023-02-252-2/+235
* dev-games/godot: add 4.0_rc4Ionen Wolkens2023-02-242-0/+235
* dev-games/godot: drop 4.0_rc2Ionen Wolkens2023-02-243-282/+0
* dev-games/freecell-solver: Stabilize 6.8.0 arm64, #893300Arthur Zamarin2023-02-221-1/+1
* dev-games/godot: add 4.0_rc3Ionen Wolkens2023-02-224-0/+251
* dev-games/aseprite: additional fixes for gcc13Azamat H. Hackimov2023-02-222-0/+48
* dev-games/godot: backport gcc13 build fixIonen Wolkens2023-02-212-0/+22
* dev-games/aseprite: fix wrong file ends for patchAzamat H. Hackimov2023-02-201-0/+3
* dev-games/aseprite: fix compilation on GCC-13Azamat H. Hackimov2023-02-192-0/+246
* dev-games/godot: drop 4.0_rc1Ionen Wolkens2023-02-163-250/+0
* dev-games/godot: update musl patchIonen Wolkens2023-02-162-2/+22
* dev-games/openscenegraph: require dot for docsAlexey Sokolov2023-02-161-1/+1
* dev-games/openscenegraph-openmw: require dot for docsAlexey Sokolov2023-02-161-1/+1
* dev-games/openscenegraph-openmw: add 3.6_p20221115, drop 3.6_p20211017-r3Alexey Sokolov2023-02-162-7/+4
* dev-games/openscenegraph-openmw: depend on <ffmpeg-5Sam James2023-02-151-2/+4
* dev-games/openscenegraph: depend on <ffmpeg-5Sam James2023-02-151-2/+4
* dev-games/godot: add 4.0_rc2Ionen Wolkens2023-02-152-0/+241
* dev-games/godot: drop 4.0_beta17Ionen Wolkens2023-02-133-293/+0
* dev-games/cardpics: treecleanJakov Smolić2023-02-123-28/+0
* dev-games/mercator: treecleanJakov Smolić2023-02-123-61/+0
* dev-games/wfmath: treecleanJakov Smolić2023-02-124-88/+0
* dev-games/godot: add 4.0_rc1Ionen Wolkens2023-02-082-0/+241
* dev-games/godot: drop 4.0_beta16Ionen Wolkens2023-02-082-241/+0
* dev-games/clanlib: fix build w/ gcc 12Sam James2023-02-062-1/+14
* dev-games/godot: add 4.0_beta17Ionen Wolkens2023-02-023-0/+293
* dev-games/godot: drop 4.0_beta15Ionen Wolkens2023-02-022-241/+0
* dev-games/ogre: fix MissingManifest, UnknownUseFlagsJoonas Niilola2023-01-292-1/+12
* dev-games/ogre: Bump to 13.6.1Sven Eden2023-01-296-24/+259
* dev-games/recastnavigation: drop 1.5.1_p20210305Andreas Sturmlechner2023-01-282-39/+0
* dev-games/godot: add 4.0_beta16Ionen Wolkens2023-01-282-0/+241
* dev-games/godot: drop 4.0_beta14Ionen Wolkens2023-01-283-252/+0
* dev-games/godot: add 4.0_beta15Ionen Wolkens2023-01-252-0/+241
* dev-games/godot: drop 4.0_beta13Ionen Wolkens2023-01-252-251/+0
* dev-games/godot: add 4.0_beta14Ionen Wolkens2023-01-212-0/+251
* dev-games/godot: drop 4.0_beta12Ionen Wolkens2023-01-212-260/+0
* dev-games/godot: enable py3.11 for slot 3Ionen Wolkens2023-01-181-1/+1
* dev-games/godot: drop 4.0_beta11Ionen Wolkens2023-01-182-260/+0
* dev-games/godot: add 4.0_beta13Ionen Wolkens2023-01-182-0/+251
* dev-games/recastnavigation: add 1.5.1_p20230102Alexey Sokolov2023-01-153-0/+52
* */*: remove py3.8 from PYTHON_COMPATDavid Seifert2023-01-148-13/+13
* dev-games/godot: add 4.0_beta12Ionen Wolkens2023-01-142-0/+260
* dev-games/godot: drop 4.0_beta10Ionen Wolkens2023-01-142-257/+0
* dev-games/godot: add 4.0_beta11Ionen Wolkens2023-01-113-0/+261
* dev-games/freecell-solver: add 6.8.0Andreas Sturmlechner2023-01-022-0/+57
* dev-games/simgear: fix build w/ boost 1.81Sam James2022-12-302-0/+12
* dev-games/godot: drop 4.0_beta9Ionen Wolkens2022-12-292-257/+0
* dev-games/aseprite: drop 1.1.9Andreas Sturmlechner2022-12-244-146/+0